VREng is mainly written in C++ language, some modules are in C langage
and a few other in Java and Python.
Before compiling VREng, check available features (--enable, --with) with
The features --with-motif, --with-athena
can be used to choose another GUI than Ubit (the default),
but are not recommended.
If your OpenGL library is not visible through the standard paths, you
can use the configure option: --with-GL-prefix=DIR where DIR must be
an absolute path.
Type 'configure --help' to see all available options.
To optimize the code you can add the --enable-optimize option.
If you have X11 headers buggy, you can use the --enable-permissive
option if it supported by your gcc.
If your system doesn't support Posix Threads, use --disable-pthread.
Generally, to configure VREng with defaults, just type:
For systems which support OpenGL natively like Solaris2.* use:
Just you need to type:
Just type:
If that works, then make install.